Often the first design hire, Mø builds the teams, systems, and quality standards that carry a product from a rough idea to something people rely on. He calls it "Workmanship of Consequence." Nine industries, eight interface modalities, and design practices that outlast the projects that created them.
"Through his leadership and his ability to communicate across departments, disciplines, and stakeholders, I saw struggling projects stabilize, become viable, and successfully launch."
Design practices built from nothing, products invented before there was a category for them, and the experiments that never fit either box.
FINRA GLASS: surveillance analytics for market regulators.
Standing up 0→1 and greenfield initiatives: fledgling and non-existent design functions, teams, and systems, then handing off something that scales. Convatec, Schneider Electric, FINRA.
Audi/VW voice program: stakeholders mapped against channels.
AI, IoT, and physical-digital products. Sixteen years at Nike Innovation, a founder-run studio at Publicis Sapient: 32+ patentable IoT devices, a dozen more beyond it, and formal work in applied AI.
Twelve mobile 0→1s, from connected mugs to accessibility alerts.
Mobile products, flow diagrams, journey maps, brand books, and consulting work that refused to sit in a single category. Twelve different problems, one constraint in common.
Electro/hydraulic technician on heavy equipment. Flight Controls Technician on F-16 fighters. Field service technician for Kodak and Apple. Concept Creator for Nike Innovation. The instinct for building things that work under pressure started long before the term "UX" did.
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Let Mø know what you're working on and what you need from design leadership or product innovation.