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The prototypes

Not every SNAP build was filmed, but this collection tells a pretty amazing story about the success of the Machine that Makes the Machines: a programmatic system that turned out 10 unique physical-digital prototypes every year for three consecutive years across AR, VR, voice, gesture, IoT, UAV, geo-location, and brain-computer interfaces. The program earned 4 Massachusetts Innovation and Technology Exchange (MITX) awards and a Hatch Innovation award.

How the 2-2-2 process worked

1 Designer and 1 Engineer were paired as Makers to participate in the three week project. The IDEATØR 9000 was employed to randomly pair a modality (augmented reality, drones, voice, etc.) with an audience (hearing impaired, overseas service members, child travelers, etc.). The audience and technology categories changed quarterly to have a fresh mix of possible combinations.  The updates also helped weed-out technologies that didn't suit themselves to the constraints of the program; such as, VR which was overly ambitious for a two-week engagement. 

To kick-start the project, Mo led an ideation session with a group of 10-15 co-workers lasting 2 HOURS following a "Divergent-Emergent-Convergent" ideation methodology. The Makers then had 2 DAYS to prepare 3 concepts. The concepts were pitched to a committee of 4-6 leaders who voted on the strongest concept. The Makers then had 2 WEEKS to build a fully functional physical-digital prototype.

And, the program scaled:  At the close of each quarter, the three strongest projects were pitched to the leadership committee with the winning project earning a 200% EXTENSION - four more weeks of development time. At year's end, those three projects were pitched in a Shark Tank competition for executive sponsorship. The winning team was awarded a business developer and IP lawyer to build GTM and IP plans.

A selection of the 32 prototypes

Enjoy a selection of several project videos that describe the unique processes and outcomes.

Prototype name

IoT for Hearing Impaired

Prototype name

Drones for Car Builders

Heart-2-Heart

Haptics for Child Travelers

Prototype name

Projection for International Travelers

Prototype name

Augmented Reality (AR) for Rideshare

Prototype name

Gesture Recognition for Sports Enthusiasts

Prototype name

IoT for Home Buyers

Prototype name

Gesture Recognition for Remote Users

Prototype name

Projection Mapping for Athletes

Prototype name

Gesture Recognition for Parents

Prototype name

IoT for Bikers

Prototype name

Robotics for Sneaker Collectors

Prototype name

Video Chat for Hobbyists

Prototype name

Gamification for Tourists

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Proximity Sensors for Singles

Plotting Space & Time

Robotics for Fun (an auxiliary project)

Heart-2-Heart Update

Heart-2-Heart Project update

Prototype name

A quick demo of the "IDEATØR 9000"

Blink

A language of love through light

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IDEATOR 9000: audience × technology ideation rig
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